![]() ![]() The Atlantis interface is entirely customizable: menus, toolbars, hot keys, colors and sounds can all be adjusted to suit your own requirements. What's more, Atlantis is a fully portable word processor. You can install Atlantis to a memory flash drive, and Atlantis will travel with you wherever you go.ĭocument creation and formatting is easy, using a customizable and expandable collection of document templates and sample letters.Ĭomprehensive Style Sheet support is available for advanced users.Ī customizable and expandable Clip Library is stocked with text and graphic items ready to be inserted in larger documents whenever suitable. Light sources' projectionNear, projectionFar and such are automatically calculated now to suitable values, as long as you use high-level X3DLightNode.shadows or Appearance.receiveShadows field, to easily activate shadows on specific shadow field, to easily activate shadows on everything.New view3dscene 3.6.0 release focuses on the improvements to our Shadow Maps extensions: View3dscene 3.6.0 release: Many shadow maps improvements August 8, 2010 Incompatible changes: DirectionalLight.projectionRectangle order changed, to match standard OrthoViewpoint.fieldOfView order.Also, projection* parameters are zero by default (which indicates that they should be automatically calculated).Easy menu items to control shadow maps, see the new View -> Shadow Maps ->.New ProjectedTextureCoordinate node for projective texturing.Can project a texture also from a viewpoint now.Extensions to control head-bobbing in VRML/X3D worlds.Picking and ray-tracing with orthogonal projection fixed.(See also new rayhunter (version 1.3.2) with -ortho option).See also previous news item for some more details about new stuff implemented.Īlso, the slides from my Web3D 2010 talk about Shadow Maps (and the paper) are available now.In other news: Victor Amat just send me a very nice demo that uses our RenderedTexture to implement beautiful mirrors on a flat surface. See the models inside x3d/rendered_texture in Kambi VRML test suite (new version 2.8.0).Īll the shadow maps improvements are actually implemented inside our engine (new version 2.1.0). ![]()
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